Subpage under development, new version coming soon!
Asunto: NEWS Ideas & Suggestions Poll
borkos007 para
Charles Hill
It's not important when you don't have anyone who would like to log in. ;P
Dear Prince Charles,
These are only poor opinions my majesty
Charles Hill → meflibaris
- Make Sokker into Android and ios client
Not important
Almost everyone today is able to download apps on whatever device they use, but you say it's not important
These are only poor opinions my majesty
Charles Hill → meflibaris
- Make Sokker into Android and ios client
Not important
Almost everyone today is able to download apps on whatever device they use, but you say it's not important
Prince Charles, Allah will punish you for those blasphemic words !!!
kreator [del] para
borkos007
Not true. There will be greg, u, me, langhe and jezee or how the f*** people name him.
Tolis6520 para
kreator [del]
Fix the 2d view,we need glasses to see the field !
Fix the server,so many times we sell cheap players coz the server is down !!
Work with pages and faces,make it more beatiful
Work with ME,this is a tactik game,we need more options in tactik,we dont need random ME
to satisfy lazy users
Fix the server,so many times we sell cheap players coz the server is down !!
Work with pages and faces,make it more beatiful
Work with ME,this is a tactik game,we need more options in tactik,we dont need random ME
to satisfy lazy users
Red_Pirate para
Tolis6520
Well, need to kick out the "man marking system", don't need it, because now, we can't make a counter attack in the holes...
Prince Charles
Anyway ..... Poor opinions (I think you mean 'options')? You are one of the few who doesn't have a smartphone or tablet yet, I presume? Apps and websites adapted for phones and tablets aren't the future anymore, they are an absolute must for (game) websites these days and the DEVs should have implemented this a long time ago. Not only to keep current users but also to attract new users.
Besides, there are already 2 non official Sokker apps (first was aSokker for Android + BB and now also Sokker Mobile for iOS), so the DEVs are way behind.
(editado)
Anyway ..... Poor opinions (I think you mean 'options')? You are one of the few who doesn't have a smartphone or tablet yet, I presume? Apps and websites adapted for phones and tablets aren't the future anymore, they are an absolute must for (game) websites these days and the DEVs should have implemented this a long time ago. Not only to keep current users but also to attract new users.
Besides, there are already 2 non official Sokker apps (first was aSokker for Android + BB and now also Sokker Mobile for iOS), so the DEVs are way behind.
(editado)
Tano.Marty para
Morsey [del]
- Change Training to be more realistic, add team training camps
in order to make this change i have this suggestion for DEVs
New proposal: 2 Trainings types (skills), 2 Training match orders, player's individual slot
- Improve to choose 2 Trainings type (2 skills)
- Improve to choose 2 Training match orders (2orders)
- 1st and 2nd training type (chosen skills) must be different
- 1st and 2nd match orders must be different
- Improve nominal slots for Training players (4+8slots or 2+4slots)
- 1st group of selected players gets 100% training, 2nd group gets 75% training
- As actually, players gets training depending of the time played in the same order
- Stamina and Pace training will not change
We will have these following solutions:
A) GK + field match order
-select up to 2 goalkeepers* in GK match order, they will got 100% training in chosen skill
-select up to 4 players* in 2nd match order (DEF, MID, ATT), they will got 75% training in chosen skill
B) 2 field match orders
-select up to 4 players in 1st match order (DEF, MID,ATT) they will got 100% training in chosen skill
-select up to 8 players in 2nd match order (DEF, MID) they will got 75% training in chosen skill
(examples: 4ATT+8DEF, 4ATT+8MID, 4MID+8DEF, 4DEF+8MID)
C) 1 field match order + ATT**
-select up to 4 players in 1st match order (DEF, MID) they will got 100% training in chosen skill
-select up to 6 players in 2nd match order (ATT) they will got 75% training in chosen skill
(example: 4MID+6ATT, 4DEF+6ATT)
D) 1 field match order + GK**
-select up to 4 players in 1st match order (DEF, MID,ATT) they will got 100% training in chosen skill
-select up to 2 players in 2nd match order (GK) they will got 75% training in chosen skill
*: special, only for GK's choose
**: C) and D) solutions can be not allowed
I think:
- it will follow this training system, without extreme changes
- it will be more realistic
- it will give to manager more tactical solutions, because of the new number of trainings slots
- it will not allows teams to have self-training solutions for all players they need (same as actually)
- it will reduce the number of the Top-skilled players, but it will increase the number of Medium/High-skilled players
- it will not allow to set all training players in only one match (same as actually)
Form Reset at the beginning of each season
-I suggest to improve a Reset to Form 9 for all players, on Friday in Week 0 (when player's age and wage change).
After that day the form will change as actually, without any direct control by managers. (maybe the form algorithm will have to be modified)
It's a simple way to delete cases of ever-down-form players, and alike, the ever-top-form players.
Stamina Reset at the beginning of each season
-I suggest to improve a Reset to Stamina 6 for all players with stamina 6 or more, on Friday in Week 0 (when player's age and wage change). Players with stamina 5 or less will not be involved by the reset. (maybe the stamina training algorithm will have to be modified)
It's realistic: after holidays, players are often out of stamina. Manager will have a new option: "increase Stamina for better match results, or increase skills for better players?". It's a way to make more variable results of matches: sometimes, a poor team with a lot of stamina, could compete against a great team.
Promotions, Relegations and Qualifications
I suggest 2 ways to change the rules:
A) change number of direct promotions
The best 50% of league winners from lower leagues will promote without having to play a qualifier match. This also means that the worst 50% of teams will be relegated automatically... ...
B) change rules for play-off and play-out pairs
The best 25%... ...
The winners of the remaining leagues play in play-off between themself. (same league play-offs)
The remaining teams placed 5th to 8th play in play-out between themself. (same league play-out)
Only for the Top League qualification matches (there are always 3 matches) the 5th classified team of Top league will play against the worst 1st classified of lesser league
... ... The match is played on the stadium of the team with the higher ranking.
please,
DEVs and sokker community consider and discuss these detailed suggestion.
regards.
(editado)
in order to make this change i have this suggestion for DEVs
New proposal: 2 Trainings types (skills), 2 Training match orders, player's individual slot
- Improve to choose 2 Trainings type (2 skills)
- Improve to choose 2 Training match orders (2orders)
- 1st and 2nd training type (chosen skills) must be different
- 1st and 2nd match orders must be different
- Improve nominal slots for Training players (4+8slots or 2+4slots)
- 1st group of selected players gets 100% training, 2nd group gets 75% training
- As actually, players gets training depending of the time played in the same order
- Stamina and Pace training will not change
We will have these following solutions:
A) GK + field match order
-select up to 2 goalkeepers* in GK match order, they will got 100% training in chosen skill
-select up to 4 players* in 2nd match order (DEF, MID, ATT), they will got 75% training in chosen skill
B) 2 field match orders
-select up to 4 players in 1st match order (DEF, MID,ATT) they will got 100% training in chosen skill
-select up to 8 players in 2nd match order (DEF, MID) they will got 75% training in chosen skill
(examples: 4ATT+8DEF, 4ATT+8MID, 4MID+8DEF, 4DEF+8MID)
C) 1 field match order + ATT**
-select up to 4 players in 1st match order (DEF, MID) they will got 100% training in chosen skill
-select up to 6 players in 2nd match order (ATT) they will got 75% training in chosen skill
(example: 4MID+6ATT, 4DEF+6ATT)
D) 1 field match order + GK**
-select up to 4 players in 1st match order (DEF, MID,ATT) they will got 100% training in chosen skill
-select up to 2 players in 2nd match order (GK) they will got 75% training in chosen skill
*: special, only for GK's choose
**: C) and D) solutions can be not allowed
I think:
- it will follow this training system, without extreme changes
- it will be more realistic
- it will give to manager more tactical solutions, because of the new number of trainings slots
- it will not allows teams to have self-training solutions for all players they need (same as actually)
- it will reduce the number of the Top-skilled players, but it will increase the number of Medium/High-skilled players
- it will not allow to set all training players in only one match (same as actually)
Form Reset at the beginning of each season
-I suggest to improve a Reset to Form 9 for all players, on Friday in Week 0 (when player's age and wage change).
After that day the form will change as actually, without any direct control by managers. (maybe the form algorithm will have to be modified)
It's a simple way to delete cases of ever-down-form players, and alike, the ever-top-form players.
Stamina Reset at the beginning of each season
-I suggest to improve a Reset to Stamina 6 for all players with stamina 6 or more, on Friday in Week 0 (when player's age and wage change). Players with stamina 5 or less will not be involved by the reset. (maybe the stamina training algorithm will have to be modified)
It's realistic: after holidays, players are often out of stamina. Manager will have a new option: "increase Stamina for better match results, or increase skills for better players?". It's a way to make more variable results of matches: sometimes, a poor team with a lot of stamina, could compete against a great team.
Promotions, Relegations and Qualifications
I suggest 2 ways to change the rules:
A) change number of direct promotions
The best 50% of league winners from lower leagues will promote without having to play a qualifier match. This also means that the worst 50% of teams will be relegated automatically... ...
B) change rules for play-off and play-out pairs
The best 25%... ...
The winners of the remaining leagues play in play-off between themself. (same league play-offs)
The remaining teams placed 5th to 8th play in play-out between themself. (same league play-out)
Only for the Top League qualification matches (there are always 3 matches) the 5th classified team of Top league will play against the worst 1st classified of lesser league
... ... The match is played on the stadium of the team with the higher ranking.
please,
DEVs and sokker community consider and discuss these detailed suggestion.
regards.
(editado)
Lukijano [del] para
Tano.Marty
I have some fat players in my team. I think it should be added in game that if you train stamina your players lose weight. Makes sense, right?
borkos007 para
Lukijano [del]
I have some fat players in my team. I think it should be added in game that if you train stamina your players lose weight. Makes sense, right?
Actually the weight is supposed to change depending on how much the players plays.
A lot of games = loses weight; not playing = gets fat
the problem is the DEVs implemented the BMI [so there are extremely fat players] but so far did not implement the weight change...in other words if your players is fat, then you have bad luck ;-)
Actually the weight is supposed to change depending on how much the players plays.
A lot of games = loses weight; not playing = gets fat
the problem is the DEVs implemented the BMI [so there are extremely fat players] but so far did not implement the weight change...in other words if your players is fat, then you have bad luck ;-)
what the fuck have thez done with the layout? My oSokker is gone, to the last post cannot answer... :(
kreator [del] para
borkos007
There is a new mail ... but I dont see it .... fucked up everything.
MatzeG para
kreator [del]
Seems the new version is now online (check latest news). oSokker will have to be worked over.
Doglo [del] para
MatzeG
I can't access the u21 NT tactics anymore..that's no osokker problem but a new Sokker bug :-/
Bojan [del] para
MatzeG
osokker?
whole layout have to be repaired...
http://www.imagebam.com/image/a6c22b249942889
wtf and why is this ?!
whole layout have to be repaired...
http://www.imagebam.com/image/a6c22b249942889
wtf and why is this ?!