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Subpage under development, new version coming soon!

Asunto: NEWS Sokker- big changes are coming!

2023-01-24 07:29:42
10M+ Common?

Best I've gotten is 5,7 mill for a youth player in my whole career here.
And that's after training that player in my team for over 2 seasons, because he was worthless when he came out of the youth school, but I knew his talent was mega...
(editado)
2023-01-24 08:01:00
Well, I wasn’t talking particularly about top juniors, but 5M+ as a reference if you want. it’s already a better comparison for inflation than comparing on an average price for all transfers. It’s not a scoop that most of money traffic is focus on a minority of players.
2023-01-24 11:14:39
Mikoos para juytt
It doesn’t mean much things since most of players are not most valuable players (average price is 1,2M now in your graph, but we talk about 10M€ as common price now….) Compare the average price of top players on 4 seasons whatever the skills for some equal age and let’s see ;-p

That's why there is a 2nd plot with a % of transfers over X, you can see there that for 5M the % is rising by a lot. Here it is without the other lines to make it clearer:


And here is exactly what you asked for, average price of top 20 transfers at each age in each season, seasons 60-63; Keep in mind that from season 60 I only have data from the last ~11.5 (out of 16 weeks), for other seasons i have all 13 weeks. It could be a bit higher for season 60 if i had full data.


To see current season, here is the same thing, but only looking at first 5 weeks, seasons 61-64:
2023-01-24 11:59:43
xineon para juytt
It doesn’t mean much things since most of players are not most valuable players (average price is 1,2M now in your graph, but we talk about 10M€ as common price now….)

The fact, that average price of transfer went up by 50% in 4 seasons time means a lot though. Thats huge change in such short amount of time.
2023-01-24 13:20:13
juytt para xineon
Sure, 33% on average. 50 % above 5M €...
In fact I was reacting to another thing :

For example when you look at 19yo att with 30 points in att skills it's let's say about 10M euro now... but 3 seasons ago you could buy it for a million or two. The main reason is not the inflation of money, just the quality of players being much lower. Standards for top youths changed.


2 last graphs — Thks @ Mikoo — are more accurate and relevant for most valuable players ( since we dont compare skills) : and we can see inflation too, every ages. It's all inflation and the main reason is (amount) of money (from stadium) and not a 'false view' of inflation because skills/price "standard" has changed.
(editado)
2023-01-24 14:11:26
Mikoos, I'm very grateful to you for sharing this data with us. For me this is truly a very professional piece of work. :)
2023-01-24 14:24:48
No problem! It's just a few simple queries done on my transfers database and results pasted into excel, nothing complicated ;)
2023-01-24 15:35:12
Just saying, expect to have less users very soon, only checking Estonian players, who are leaving one after another GL with the changes and being stupidly staborn to not listen to community, devs are killing the game. Continue like this. (i know it's a small country blabla) It's just an example of how things currently in sokker are.
2023-01-24 16:37:35
Problem is situation is fucked for new teams. It is very hard to start. 250k is nothing

Resources are almost null.
But THE real problem comes when you are new and DON'T know what to do. It is not that hard if you know what to do.
2023-01-24 23:33:32
I think young teams have huge advantage right now than for young teams before few seasons.
Its a peace of cake to earn money right now for noob teams, you must be very bad to go bancrupt if you train players.
2023-01-25 11:56:06
You can easily go bankrupt as a new player. If you played the game, and you are coming back then it is another story.
There are no tutorials, new player doesn´t know how anything works in sokker. The designated Tutor can be helpfull, but the game needs tutorials.
2023-01-25 12:07:42
first of all the game needs up-to-date rules, then tutorials
(editado)
2023-01-25 13:20:13
Yes.. I think the game basically needs 1 one thing.....

Devs to play in a daily basis.
With new and older teams.
Seems like there is almost no interest, and that's where the problems stay here foreva.

Or maybe we should praise raul for not letting the game die ?
2023-01-25 14:01:47
Dev Diary 70: Improvements for National Teams.


Today, a brief update on the changes related to the national teams.
One relates to the functionality already added, the other is developmental, depending on your feedback
.



MAKING PLAYERS' SKILLS AVAILABLE TO NATIONAL TEAM COACHES

We have introduced the possibility for national team coaches to see the skills of their country's players.
We are aware that not all managers wish to reveal the skills of their players, which is why we have introduced the option of setting the visibility for each player separately.
In the player view, there is an additional icon to turn visibility on/off and information about the current visibility status, respectively:
- Sharing skills with NT coach is enabled. - indicates the visibility of the player to the national team coach and provides an icon to disable it "disallow for this player"
- Sharing skills with NT coach is disabled. - means no visibility and provides an icon to enable it "allow for this player".
We hope this solution will satisfy both groups of users - supporters and opponents of the accessibility of national team coaches to the players skills.

!!!ATTENTION - we have set all players to visible by default!!!
National Team coaches will not be able to see the skills of the players (even enabled) until next week.


ONE MORE TIME ABOUT INJURIES IN NATIONAL TEAM

As the recent change regarding injuries suffered by players in national team matches was met with a mixed reception, we decided to ask you about your most preferred solution.
This is only a poll at the moment, but we will take a close look at the results and do not rule out further modifications if one of the options gains a significant majority.

We propose three solutions:.
1. Leaving the current compromise (friendly matches of the national team on an arcade basis, with no injuries but also no training efficiency benefits).
2. Remove injuries from the national teams completely, but also no training bonuses (i.e. all national team matches on an arcade basis).
3. Restoring injuries to all national team matches, but increasing the benefits of a player playing for the national team (e.g. more fans coming to club matches, financial compensation if a player is injured, shortening of injuries, refund of the player's salary, etc.).

The poll is available at THIS LINK and is open to all users.
We encourage you to express your opinion.
(editado)
2023-01-25 14:11:30
Mikoos para struś
We have introduced the possibility for national team coaches to make the skills of their country's players visible.

You failed to inform here that skills are NOT yet visible for NT coaches, that you give users a ~week for changing these settings. In this dev diary we should be told the exact date when this future will be fully enabled.
2023-01-25 14:45:00
struś para Mikoos
thx, added