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Hahaha, formidable junior Gk with tragic skill in goalkeeper. Lol.
But, if we calculate his summskill and divide it by 3,14 than it's clear that he's good [7] junior.
Very big estimation error...
What lvl of junior coach you have?
But, if we calculate his summskill and divide it by 3,14 than it's clear that he's good [7] junior.
Very big estimation error...
What lvl of junior coach you have?
You can't divide by 3.14
It's happen when junior have few skills at zero, those skills stay at zero despite talent progression, but didn't affect the overall skill level.
It's happen when junior have few skills at zero, those skills stay at zero despite talent progression, but didn't affect the overall skill level.
That's nonsence...
He's just misjudged by the coach, like usual.
Those estimations are a real joke.
He's just misjudged by the coach, like usual.
Those estimations are a real joke.
It’s.not misjudged by the coach, talent 3.1 and level progression can be confirmed. It’s misjudged because you think that level reflect sum skills, and it’s not always the case for one reason.
It’s not talent 3.1. For it to be 3.1 the first week has to be almost 5.0 precisely and for that to be an accurate estimate to start with. You will also need the last week to be precisely 11.0 and for that to also be an accurate estimate. You can’t go 19/6 for example and come up with 3.1 if that’s what you have done (if you haven’t this isn’t really the point, the point is it is highly improbable that is 3.1 talent. It’s probably even more likely that the level was closer to 6 when he came in and closer to 10 when he came out if that is the complete graph. I actually think and it won’t matter much anyway the true exit skill was probably very good/excellent and not formidable (so small coach misjudgement) and stamina has just swallowed all the skill points away and there’s a stack of skills close to the next level. In any case it’s an unfortunate youth pull.
In any case it’s close to 3.1 and level 10 at ends min. Nothing can explain that a magic coach can misjudged « a junior level 7 » each weeks, it’s at least 9 skills errors. Even if you think there’s a stack of skills waiting to up it’s not the total count.
@islander
Because zero * x = zero. And because general level is not calculated against juniors current skills but against a level progression factor only.
Let’s say you have high talent Junior with a skill that start at zero and 30 weeks of school, Ok? How can you explain that with a high talent a skill could ends at zero after 30 weeks ? The only reason is progression is not an addition but a factor applying to skills.
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@islander
Because zero * x = zero. And because general level is not calculated against juniors current skills but against a level progression factor only.
Let’s say you have high talent Junior with a skill that start at zero and 30 weeks of school, Ok? How can you explain that with a high talent a skill could ends at zero after 30 weeks ? The only reason is progression is not an addition but a factor applying to skills.
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I guess the skills are assigned from the beginning as if the junior had superdivine level. And the current level makes the skills behave as a percentage of it
That's why you don't see excellent skills on a 16yo fresh junior
That's why you don't see excellent skills on a 16yo fresh junior
Could be. Or maybe there's a stop at excellent skills that could explain a sumskills deficit too in some case.
In any case it's a factor, it doesnt work like player training progression, zero skill remain zero.
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In any case it's a factor, it doesnt work like player training progression, zero skill remain zero.
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When the player doesn’t play junior matches yes I’d expect a lot of mistakes even by a magical youth coach.
I would like to have some proof of that theory for me to believe it.
Imo, only talent is certain from the start.
Then it calculates the progress through random skills each week with 0.0 as being bottom tragic and 10.xx being top excellent.
also I believe that if a player has tragic skills it doesn't mean they will remain tragic. There's so much random in the game and imo the distribution of the skillpoints is as much random as any other random factor. The only thing that's certain is that a player will rise in skillpoints because of the influence of your youth coach and the talent.
@cometer: When the player doesn’t play junior matches yes I’d expect a lot of mistakes even by a magical youth coach.
The expectation is not relevant. It's not absolute that a player will ''fluctuate'' more when not playing compaired to a player that is playing youth matches.
It probably might be that the chance will rise, but it's certainly not absolute. Players who don't play, receive the exact same amount of training, and I can back the fact up, that my players don't fluctuate less as before, when they were not playing youth matches. The entire problem lies in the fact you know nothing about your players.
They might come into your school as being poor and rising to excellent within 21 weeks. So here you would think the player has max talent since he rose 7 times within 21 weeks... But at the same time it might be that he was wrongly estimated by 4 points at the start, so your player actually had good as a starting skill, which would mean he rose only 3 times within 21 weeks, equally to talent 7...
Imo, only talent is certain from the start.
Then it calculates the progress through random skills each week with 0.0 as being bottom tragic and 10.xx being top excellent.
also I believe that if a player has tragic skills it doesn't mean they will remain tragic. There's so much random in the game and imo the distribution of the skillpoints is as much random as any other random factor. The only thing that's certain is that a player will rise in skillpoints because of the influence of your youth coach and the talent.
@cometer: When the player doesn’t play junior matches yes I’d expect a lot of mistakes even by a magical youth coach.
The expectation is not relevant. It's not absolute that a player will ''fluctuate'' more when not playing compaired to a player that is playing youth matches.
It probably might be that the chance will rise, but it's certainly not absolute. Players who don't play, receive the exact same amount of training, and I can back the fact up, that my players don't fluctuate less as before, when they were not playing youth matches. The entire problem lies in the fact you know nothing about your players.
They might come into your school as being poor and rising to excellent within 21 weeks. So here you would think the player has max talent since he rose 7 times within 21 weeks... But at the same time it might be that he was wrongly estimated by 4 points at the start, so your player actually had good as a starting skill, which would mean he rose only 3 times within 21 weeks, equally to talent 7...