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Asunto: NEWS Sokker- big changes are coming!
The problem is that the UI roundup or down the number of days.
Suppose you get an injury of 8,3 days, it will show up as "8 days". One day later, it will be 7 days, but he will still not train (because he should have less than 7 days, and 7,3 days is not less)
Now suppose you get an injury of 6.9 days, it will show up as "7 days". So he will have "7 days" injury but will be able to train.
At least that's how I think it works.
Suppose you get an injury of 8,3 days, it will show up as "8 days". One day later, it will be 7 days, but he will still not train (because he should have less than 7 days, and 7,3 days is not less)
Now suppose you get an injury of 6.9 days, it will show up as "7 days". So he will have "7 days" injury but will be able to train.
At least that's how I think it works.
in 28 y dropped unearth pace from divine pace. Excellent!!!
Please let the pace start to drop earlier. If possible, let it drop from the age of 20
(editado)
Please let the pace start to drop earlier. If possible, let it drop from the age of 20
(editado)
I had the same with my 28y striker… From superdivine to divine. He was playing 1-2 games a week and get traning…
Superdivine doesn’t receive any training so there is no reason to train such a skill.
Yes I know. But it was when I had a better and older team, so I give him traning so he shouldn’t drop in pace…
I meant that literally. He didn’t get any training. He was at max possible skill. And first comes training then skills drop.
Oh okay. Right then it didn't matter, he didn't take a training spot from someone like that. But it's still illogical that the training is before the lowerings... Then you can't "maintain" the players so they don't lower themselves. And being 28 years old and lowering yourself is unreasonable
Then you can't "maintain" the players so they don't lower themselves
you only cant do it with superdivines, but for the rest skill values You can
also, it was earlier like You wrote and there was different kind of problem (although, I dont remember what exactly it was) so it was changed the way it is now to solve the problem (and probably also to have skill changes on the same day not two different days, for consistency reasons)
and also, it is not much of a difference if the skill is 17.99 and e.g. 17.89
I am not saying it cant be changed or it cant be done better (at least theoretically better) but it would probably need both changes be calculated "in memory" first and then their difference applied accordingly. Such change probably will not be that easy like moving skill drops to another day of week and changing order of events on Thursday
you only cant do it with superdivines, but for the rest skill values You can
also, it was earlier like You wrote and there was different kind of problem (although, I dont remember what exactly it was) so it was changed the way it is now to solve the problem (and probably also to have skill changes on the same day not two different days, for consistency reasons)
and also, it is not much of a difference if the skill is 17.99 and e.g. 17.89
I am not saying it cant be changed or it cant be done better (at least theoretically better) but it would probably need both changes be calculated "in memory" first and then their difference applied accordingly. Such change probably will not be that easy like moving skill drops to another day of week and changing order of events on Thursday
also, it was earlier like You wrote and there was different kind of problem (although, I dont remember what exactly it was)
Training calculation inserts new rows to appropriate database table with new players' skills. When drops were right before the training on Thursday then they were not visible on player pages for users, only in historical data from previous week.
Training calculation inserts new rows to appropriate database table with new players' skills. When drops were right before the training on Thursday then they were not visible on player pages for users, only in historical data from previous week.
Bonuses were already payed. We didn't have a communication about the date for payment.
Next question is.... When are Expectations going to be reset?
Next question is.... When are Expectations going to be reset?
About the new bonuses mechanics: i thought they would be implemented only next season.
Anyone else feeling akward about this? Or were them supposed to be implemented already this season?
Anyone else feeling akward about this? Or were them supposed to be implemented already this season?
- Bonuses will be paid after the last round of the season.