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Asunto: NEWS Sokker- big changes are coming!
Vasas-Lynx 1-4
The goal at 42.miutes, is a joke. I feel there would be some correction about this. The ball, and the bar, and the goalkeeper in a good relationship,)
Someone have seen such a goal?
The goal at 42.miutes, is a joke. I feel there would be some correction about this. The ball, and the bar, and the goalkeeper in a good relationship,)
Someone have seen such a goal?
I think you are all comparing a bit too much with "real" football. I don't think you have to expect an exact copy of reality. A penalty isn't a scoring chance as big as a penalty in RL. Sometimes there are stupid goals, but there are in RL too. Just see it as a stupid, unlucky goal. If it bounces 38 times on the bar or just touches the knee of the defender and goes in his own goal. Result of the script stays the same.
Give goalkeepers additional skill technique for 1 on 1 situation including penalties
Why this game has so much nonsense
Notifications of someone outbidding you come sometimes too late.
Many times it says bring player to your team for some seconds, but other team has placed a bid.
Notifications when they overbid you for a trainer, don't exist? You don't know you have been overbid unless you check all the time.
Transfers menu lags many times
And in the middle of a bid, the game logs you out? The game just logged me out when I was going to bid and I missed a player because of it. It's the second time in this month it's happened this to me.
When are they going to do something, What is the next step. For when is the app (and smoother gameplay) coming?
Notifications of someone outbidding you come sometimes too late.
Many times it says bring player to your team for some seconds, but other team has placed a bid.
Notifications when they overbid you for a trainer, don't exist? You don't know you have been overbid unless you check all the time.
Transfers menu lags many times
And in the middle of a bid, the game logs you out? The game just logged me out when I was going to bid and I missed a player because of it. It's the second time in this month it's happened this to me.
When are they going to do something, What is the next step. For when is the app (and smoother gameplay) coming?
Okay, so you found a couple one-offs.
Here's actual, statistical reality:
In La Liga last season, the average pens per game was 0.3, with a conversion rate of 72% : https://www.transfermarkt.us/laliga/elfmeterstatistiken/wettbewerb/ES1/saison_id/2022#:~:text=During%20this%20playing%20time%20115,saw%200.30%20penalties%20per%20match.
In the EPL this season so far, there is the third highest rate of penalties given in league history, and that is 1 in every 3.4 games. In other words, about a 0.3 penalties per game rate:
https://theanalyst.com/na/2024/02/why-more-premier-league-goalkeepers-should-stand-still-at-penalties/#:~:text=2023%2D24%20has%20seen%20penalties,longer%20practising%20their%20penalty%2Dtaking.
Let's look at Bundesliga. Here, last season, penalties were given at a rate of 0.4/game.
https://www.transfermarkt.us/bundesliga/elfmeterstatistiken/wettbewerb/L1/saison_id/2023
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I could go on and on. The amount of penalties this game allows is just as much nonsense as the game's penalty conversion rate.
Edit: perhaps this is intentional design, more penalties, more misses. Unrealistic, but I guess balanced?
(editado)
Here's actual, statistical reality:
In La Liga last season, the average pens per game was 0.3, with a conversion rate of 72% : https://www.transfermarkt.us/laliga/elfmeterstatistiken/wettbewerb/ES1/saison_id/2022#:~:text=During%20this%20playing%20time%20115,saw%200.30%20penalties%20per%20match.
In the EPL this season so far, there is the third highest rate of penalties given in league history, and that is 1 in every 3.4 games. In other words, about a 0.3 penalties per game rate:
https://theanalyst.com/na/2024/02/why-more-premier-league-goalkeepers-should-stand-still-at-penalties/#:~:text=2023%2D24%20has%20seen%20penalties,longer%20practising%20their%20penalty%2Dtaking.
Let's look at Bundesliga. Here, last season, penalties were given at a rate of 0.4/game.
https://www.transfermarkt.us/bundesliga/elfmeterstatistiken/wettbewerb/L1/saison_id/2023
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I could go on and on. The amount of penalties this game allows is just as much nonsense as the game's penalty conversion rate.
Edit: perhaps this is intentional design, more penalties, more misses. Unrealistic, but I guess balanced?
(editado)
you've been here 18 years and only now you're bringing up the magical goalposts/crossbar :D
Now do the same statistic for sokker.
To be fair i will give you my stats:
15 matches
2 penalties for my team
1 scored
1 penalty against my team
0 scored
If 3 penalties in 15 matches is too much for you, then you do not really watch much real football. Probably just handegg.
And if 33% penalty conversion is not too low... no comment.
(editado)
To be fair i will give you my stats:
15 matches
2 penalties for my team
1 scored
1 penalty against my team
0 scored
If 3 penalties in 15 matches is too much for you, then you do not really watch much real football. Probably just handegg.
And if 33% penalty conversion is not too low... no comment.
(editado)
Yes, I saw this so many times without goal... But with goal, never...:)
This debate caused me to look at my own data.
I t looks like my belief that penalties are more common here does not appear to be supported by fact.
I checked all of my non-Friday game (because I play corner tactics). I checked this season and last. 103 matches.
26 penalties for (47% convert), 10 penalties against (70% convert).
That amounts to... .33 per game. Right in line with real life.
What was even more shocking was how many more penalties I got compared to my opponent. I had no idea, but I suppose that's due to the inherent bias someone has when something happens against them, versus for them.
So now I am better informed. This is a good thing.
I t looks like my belief that penalties are more common here does not appear to be supported by fact.
I checked all of my non-Friday game (because I play corner tactics). I checked this season and last. 103 matches.
26 penalties for (47% convert), 10 penalties against (70% convert).
That amounts to... .33 per game. Right in line with real life.
What was even more shocking was how many more penalties I got compared to my opponent. I had no idea, but I suppose that's due to the inherent bias someone has when something happens against them, versus for them.
So now I am better informed. This is a good thing.
If i remember correctly the penalties are affected by the defender skill. Maybe they added a bit of technique flavor?
Your defenders are probably better than those your opponents have.
Your defenders are probably better than those your opponents have.
great... love this injuries system.... new player, first match 21 day out.... 6 matches in shit....
7 injuries this season.... and 4x 20+day... i can say f...k
7 injuries this season.... and 4x 20+day... i can say f...k
5 in the last 4 weeks. 4 of them 20+ days. Thankfully the one tonight was only 11 days.
last season this definitely wasn't the case in A league. Although I am of the belief (based on data I could see) that my A league opponents (back then, there were 8 active of 12) would have like magical/unearthly defense, but noticeably lower pace.
This season in ML, my defense is definitely equal at best to the other teams. I'd wager about 1/3 of the league has better defenders.
I do wonder if tackle type plays a role. I don't do an offside trap too often, and (maybe?) tackles from the front are much less likely to cause a penalty then say one from behind? That would make sense, at least.
This season in ML, my defense is definitely equal at best to the other teams. I'd wager about 1/3 of the league has better defenders.
I do wonder if tackle type plays a role. I don't do an offside trap too often, and (maybe?) tackles from the front are much less likely to cause a penalty then say one from behind? That would make sense, at least.