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Subpage under development, new version coming soon!

Asunto: New tool: Sokker/BPP-tool v.1

2024-03-29 22:53:36
PIPO68 para Dtox9
I have not said that it was him, only because of what he has posted... And according to the rules you cannot belittle, neither a player, nor a team, nor a tool, in public...
Another very different thing is to give your opinion!!
2024-03-29 23:03:00
I mean, I'm new, but I know enough to see the utility of a tool or not. I'm one of the top 6-7 teams in my country already.

I actually have no intention of using his tool, it was mere curiosity because I wanted to see just how inaccurate a newbie who was bold enough to make a tool to help others, when he hasn't even put together his first team of trainees yet.
He can't possibly understand how this match engine works, which makes this utility pretty much a fool's errand.

If someone like Geston made this tool, it would be a much different story.

I'd just suggest the OP learn the game first before making up utilities for it. Suggesting his tool is inaccurate is a fact, not 'belittlement'. No one saw me say anything about translations - I just downloaded a copy myself, and made my own changes.
(editado)
2024-03-29 23:13:32
Dtox9 para PIPO68
So what I see now is that the player still was filled in inside your tool, but that the numbers changed AND some extra info was given.

It seems a nice tool, but still I think it can use some improvements.
The numbers are still an enigma to me. now it says: 13.95578418. I have no clue what that must mean or how I should interpretate that.
Next to that, the tool also states that the player in question has superior balance in the 4-4-2 formation, but the other position are empty.
Is it really the purpose for me to fill in the same player on all field positions, before knowing and understanding the results better?
Cause, if it is, then I think the tool misses it's purpose. The tool should calculate the best position based on 1 fill.
Like I said...make a calculation based on the skillsum and let the tool do the picking for you. If you need to fill in 1 player on 12 different places, then the tool serves no purpose imo.

For this ME, what is important is to understand what a player needs to play well on which position.
And that means that there should be an algoritm that gives some adding or multiplying on certain key skills, based on which position you want to check out his compatibility.

F.e.: This is a method used by the NTDB tool from blue zero and another creator of the program, that gives importance to skills, based on the position:

GK: keeper x 2, pace x 1.5, passing x 1.5, all other skills x 1

So...in an example of my keeper:

Victor Lampaert, age: 22, height: 175 cm
value: 3 280 500 €, wage: 35 350 €
club: Racing Roeland, country: België
form [11](-3) formidable, tactical discipline [14] brilliant

stamina [11] formidable, keeper [17] divine
pace [13] incredible, defender [5] average
technique [5] average, playmaker [6] adequate
passing [6] adequate, striker [5] average

This would give the player a GK position value of: (17 x 2) + (13 x 1.5) + (6 x 1.5) + 11 + 5 + 5 + 6 + 5 = 34 + 19.5 + 9 + 32 = 94.5

As for the other positions:

CD (central defender): defender x 2, pace x 2, technique x 1.5, the other skills x 1
WD (Wing defender): defender x 2, pace x 2, passing x 1.5, Playmaker x 1.5, the other skills x 1
DEFMID (CM): Playmaker x 2, defender x 2, technique x 1.5, pace x 1.5, passing x 1.5, the rest x 1
Winger: Pace x 2, Technique x 2, passing x 1.5, playmaker x 1.5, the rest x 1
Wing Striker (WA): pace x 2, technique x 2, striker x 1.5, playmaker x 1.5, the rest x 1
CA Central Striker: Striker x2, pace x 2, technique x 2, playmaker x 1.5, the rest x 1

Something like this will bring better results (easier to understand and to fill in)

As far as the formation calculator goes...it's a bit like nerozurro said... Tactics are not bound to a playstyle in Sokker. You can set a 4-4-2, which includes 4 defs, 4 mids and 2 strikers, but Sokker gives you the tactical freedom to place all of them anywhere on the field to your own likings. So you could play with 4 mids on the lowest row, 2 defs and 2 strikers on the middle row and 2 defenders in the front row, if you would like to. So the formation part is a bit pointless here. Sokker and hattrick are 2 enormously different games based on tactics...
2024-03-29 23:13:59
What you can't do is write without knowing anything about me, not only have you belittled the tool but you are also belittling me as a manager and as a creator of tools...

For your information, this is already the 8th tool that I have built for the gaming community of this type and all of them have been very well accepted by the community...

And this has nothing to do with being a good or bad manager competing, which I am not, I must also say that I have never tried, because I am only interested in the community of these games and not at all in the competition, a greeting
2024-03-29 23:23:50
Dtox9 para PIPO68
again...he was not belittling you. He was sceptical. For a user to misconduct on forum he needs to insult or provocate someone. His sceptical thoughts were only used as an opinion and not in a personal offensive way. If this was the case I should take down 80% of the forum, because multiple languages interpretates differently at a regular basis.
2024-03-29 23:25:27
PIPO68 para Dtox9
Well, it is as simple as interpreting that the highest number indicates where said player is best, but come on, the tools can be executed in 1000 different ways and I have chosen this way, simply...
If it is as simple as not using it if you don't like it, another very different thing is that it is not effective because I really doubt that... The 10 days that I have been playing here I have been studying and testing players according to the guide of the game, which is not always 100% accurate and I am improving it with the support of more experienced managers, but come on, I have no problem closing the tool and forgetting about Sokker manager, because when you start like that, it never ends well and this has never happened to me in the forums of any game and it is not my wish to end this way either!!
2024-03-29 23:35:20
Dtox9 para PIPO68
I was giving you advice actually, but you took it offensive. What is the purpose of a forum topic if no critic can be tolerated? Read only is no forum...it's a blog.
Sorry you feel that way...
2024-03-29 23:40:40
PIPO68 para Dtox9
I admit criticism, I have always learned a lot from them, but I know how to distinguish between criticism and contempt, but be careful because I am communicating with you very correctly, just like you are with me...
I have nothing against you friend, I am very grateful for your constructive criticism, a hug friend
2024-03-29 23:41:53
Camus para PIPO68
I think this tool needs quite a bit of tuning. I especially think it gives too much value to form. I really didn't learn anything from it that I didn't already know.

If you're going to create things, anywhere, you need to be less sensitive to criticism. Trial and error is part of the process. If you put anything out into the world, that's an area for things to be challenged by people who are experts.
2024-03-29 23:48:13
PIPO68 para Camus
I have always done it this way Camus, this is how I have always contributed to the communities, with your help and contributions, both good and bad, perhaps it will be seen differently by Google Translate, but it is not like that...

On the other hand, I want to tell you that it is very possible that you are wrong with the form of the players, it has a lot of influence!! A player with skill in formidable 11 with form 0,1,2 would be playing with an acceptable skill at most... And I still think I'm giving it too much value with the acceptable!!
2024-03-30 00:04:41
Dtox9 para PIPO68
But the form will remain the same for all positions, so it doesn't matter if you're using it as a value to calculate the best position for a player. He will perform less for all skills because of low form. It actually has no value in this calculation. That is how the ME works in this game. Form is but a regulator for how much skill loss a player has on the field. But the skill loss is the same value for all skills, so it doesn't really matter I think.
2024-03-30 00:09:17
PIPO68 para Dtox9
Yes, I agree with you, I said it because of what Camus said about the form, devaluing it... And it is very important.
2024-03-30 08:39:07
Sinji para PIPO68
Come on, mister PC. Don't bring that victim ideology to sokker please...
2024-03-30 08:39:56
Sinji para PIPO68
Islander gave you just an honest opinion of your tool.
2024-03-31 21:56:20
PIPO68 para Sinji
The tool (Sokker/BPP) has been improved, it is now simpler to use and easier to use for new managers.

https://docs.google.com/spreadsheets/d/1reuafrgPAE308I8-Ryxexo0LeCLQko6z3RBGvBGcRJ8/edit#gid=0
2024-04-01 13:27:40
Dtox9 para PIPO68
It looks much better now. Very clean, easy to use.
If you now can make the tool to be used by people, in stead of read only, I'll gladly take the test to check if the tool actually works as it should be!

What were the algoritms you've used to take the calculation into account, if I may ask?
So, what I'm trying to ask is... which skills are taken into account for a certain position to pop up?