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Asunto: Goal from Offside
You're coming to an ice cream shop, looking around and shouting "but I hate ice cream, I want candy!".
That's more or less what DIDIz told me when we met at my place the last time we went out together, except it wasn't about candy.
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That's more or less what DIDIz told me when we met at my place the last time we went out together, except it wasn't about candy.
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Sure...that's why all those Polish managers know what they are talking about and other countries don't whatever man.
you realise that people like Mikoos or Geston (others as well) know those things because they usually calculated/deduced them using math, coding, databases etc...?
the fact that people know more than you doesn't mean that they were told something by Raul - who as I said doesn't even appear on the PL forum for a very long time, let alone does he tell something to anyone... but yeah it's "a communication problem" or "whatever man"
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you realise that people like Mikoos or Geston (others as well) know those things because they usually calculated/deduced them using math, coding, databases etc...?
the fact that people know more than you doesn't mean that they were told something by Raul - who as I said doesn't even appear on the PL forum for a very long time, let alone does he tell something to anyone... but yeah it's "a communication problem" or "whatever man"
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I'm really becoming tired of coming to this game. It's a joke to even call Sokker a game these days. It's only about mathematics and statistics. Every game factor has been thrown into the bin. Pfff. If you're a math prodigy, this ''game'' is completely your thing and you'll ace it no problem. If you're not, well...good luck trying to keep your head above enigma's. Managing game... not even close. This is a game for the priviledged mathematicians. I'm not, so I'll probably will leave soon... I don't really care anymore.
Have fun calculating!
Have fun calculating!
It's a joke to even call Sokker a game these days.
it's the same game it was 15 years ago.
it was always about math, logical thinking, long-term planning and tactics. nothing changed.
it's the same game it was 15 years ago.
it was always about math, logical thinking, long-term planning and tactics. nothing changed.
You are not right about this many things changed and they affect the game ... I say most of the time badly cause are implemented not as a whole thing but pice by piece..
I'm talking about principles of this game. The league shape or multi-position training changes make no difference in this case.
"it was always about math, logical thinking, long-term planning and tactics. nothing changed." - please tell me what exactly changed in relation to these things in last 15 years.
"it was always about math, logical thinking, long-term planning and tactics. nothing changed." - please tell me what exactly changed in relation to these things in last 15 years.
And again this game is all about random is used everywhere...
thats not true in real life football referees make the random to look like nothing :)
Btw, also rather logical subjects like maths and physics are dealing with random, probabilities and stochastic... ;-)
im not saying random is bad but not to be used in every solution etc if every second game is random something is wrong ... those things can be tunned and engine was tunned in the past toward all factors now there are changes that afect display but nothing is adjusted according to it ...
I think the problem here is that what you consider as "random" is 100% randomness so equal chance for every result during an attempt... that's not what is happening in this game, but every aspect of this (and every other game as well) requires an element of randomness and that is actually a good representation of real life. There are different states/types of randomness.
If you wanted no randomness, then every player would have the same talent, the same skills, same starting age etc. because everyone would be getting the exact same players in youth school - in fact everyone would get exactly the same player every week (since there would be no random).
Every shot of same kind (with same opposing skills like magical striker - brilliant goalkeeper) would have exactly the same result, as well as every dribbling attempt between 2 players of x and y skills.
So 10 shots = 10 goals or 10 shots = 0 goals.
20 dribbles = 0 successful or 20 dribbles = 20 successful.
This game would be extremely predictable and extremely boring. So yes, every part of this game needs randomness.
If you wanted no randomness, then every player would have the same talent, the same skills, same starting age etc. because everyone would be getting the exact same players in youth school - in fact everyone would get exactly the same player every week (since there would be no random).
Every shot of same kind (with same opposing skills like magical striker - brilliant goalkeeper) would have exactly the same result, as well as every dribbling attempt between 2 players of x and y skills.
So 10 shots = 10 goals or 10 shots = 0 goals.
20 dribbles = 0 successful or 20 dribbles = 20 successful.
This game would be extremely predictable and extremely boring. So yes, every part of this game needs randomness.
in my game sunday.
minute 11 I shot clearly inside the goal instead of a goal from a throw-in. minute 24 I fouled inside the area instead of a penalty, he gave me a free kick inside the area. 3d match.
pretty embarrassing.
minute 11 I shot clearly inside the goal instead of a goal from a throw-in. minute 24 I fouled inside the area instead of a penalty, he gave me a free kick inside the area. 3d match.
pretty embarrassing.
I'll give you the right to disagree with Borkos if you give me the right to disagree with you disagreeing with Borkos, understood ??