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Asunto: Season 68
Maybe it was expressed poorly, or maybe it's just my English.
The current owners of sokker also have no idea how the game engine works. Only 1 person truly knows, pretty sure he's not involved anymore anyway.
The coding is supposedly a mess but it's like any code, written in a specific language that can be understood by anyone who was taught it.
In an ideal world you'd bring someone in for a few months work to tidy the code up so it can be more easily worked on in future, but that's not going to happen here until a LOT of other things have been fixed first. If you could get the membership back up to 50,000, maybe then you could fund such work.
In an ideal world you'd bring someone in for a few months work to tidy the code up so it can be more easily worked on in future, but that's not going to happen here until a LOT of other things have been fixed first. If you could get the membership back up to 50,000, maybe then you could fund such work.
JensenElla para
Camus
Even without the subs, Legia was still the underdog (rating wise). "Campus" might be right, the game is decided long before it ends. I don't want to ruin it for you but so many times the game tells us that a player got a red card before the player gets a red card. I logged in to watch games live and I was already warned to check the formation for the next game, which it usually means a player is going to be suspended or injured at the end of the game that only just started. That, of course, happens if you already set the orders for a the following game and the player is part of the starting 11.
But I don't buy the underdog theory. I'd love it to be true, after all I would probably win the Premiership if it was. There are some freak games when the underdog gets the win against all the odds. I played an Arcade once when I was totally outclassed, something like 20 shots against me and I won it with my only shot in the 90th minute. I remember the owner of the other team challenged me for another game for months after that. Who could blame him for boiling in anger after that game? Of course, the lovely guy that I am, I ignored him :D.
But I don't buy the underdog theory. I'd love it to be true, after all I would probably win the Premiership if it was. There are some freak games when the underdog gets the win against all the odds. I played an Arcade once when I was totally outclassed, something like 20 shots against me and I won it with my only shot in the 90th minute. I remember the owner of the other team challenged me for another game for months after that. Who could blame him for boiling in anger after that game? Of course, the lovely guy that I am, I ignored him :D.
It is just one of many theories, far from being proven.
It is more probable though that the engine "is kinder" towards teams that have much less shots and doesn't consider the ratings difference.
The reason they introduced handicap was to to stop 30:0 results years ago when they introduced NTs and there were crazy results in first rounds of national cups as well. So they introduced a change going by this logic:
if you have a very big difference of shots -> then one team is much better than the other -> then "better" team gets limited finishing/goalkeeping & the "worse" team has boosted finishing/goalkeeping
The point was to make the end result less 20:0 and more 5:1
Problem is that they messed up with their approach, because you can have two EQUAL or close enough teams where one is just tactically better and creates many more situations - the effect is that such games often end with 15:1 in shots and 1:1 or even 1:2 in result...
Two seasons ago I played against England, it was 25:2 in shots and just 3:1 in goals https://sokker.org/comment?matchID=41353820 - with superdivine GK & divine/superdivine strikers. That's how this handicap works.
I even had a worse example some weeks later with 33:0 in shots and just 3:0 against Korea. Week before I scored 3 out of 10 against Serbia.
It is more probable though that the engine "is kinder" towards teams that have much less shots and doesn't consider the ratings difference.
The reason they introduced handicap was to to stop 30:0 results years ago when they introduced NTs and there were crazy results in first rounds of national cups as well. So they introduced a change going by this logic:
if you have a very big difference of shots -> then one team is much better than the other -> then "better" team gets limited finishing/goalkeeping & the "worse" team has boosted finishing/goalkeeping
The point was to make the end result less 20:0 and more 5:1
Problem is that they messed up with their approach, because you can have two EQUAL or close enough teams where one is just tactically better and creates many more situations - the effect is that such games often end with 15:1 in shots and 1:1 or even 1:2 in result...
Two seasons ago I played against England, it was 25:2 in shots and just 3:1 in goals https://sokker.org/comment?matchID=41353820 - with superdivine GK & divine/superdivine strikers. That's how this handicap works.
I even had a worse example some weeks later with 33:0 in shots and just 3:0 against Korea. Week before I scored 3 out of 10 against Serbia.
"Campus" might be right, the game is decided long before it ends
well that is certain, the "live" is not live, the game has ended the moment you can start watching it. the scorers / assists etc. in league stats are already added, the cards/injuries are in player profiles etc.
with NT players you can even check the end results in list of matches (was possible also at club some time ago but they "fixed" it since people complained)
it doesn't change the fact that according to the match engine creator the game is "played" action by action, not decided "up front"
(editado)
well that is certain, the "live" is not live, the game has ended the moment you can start watching it. the scorers / assists etc. in league stats are already added, the cards/injuries are in player profiles etc.
with NT players you can even check the end results in list of matches (was possible also at club some time ago but they "fixed" it since people complained)
it doesn't change the fact that according to the match engine creator the game is "played" action by action, not decided "up front"
(editado)