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Asunto: »[News] NEWS

2020-10-18 20:26:48
Dev. Diary 28: Final Graphic Design

Today we are pleased to present the final version of the new layout which we have accepted for implementation. Currently we are presenting it in the club view but in the coming weeks it will be developed in other, already designed views. The final version does not differ much from the one we presented a few weeks ago but we have refined a few elements (e.g. shading, vertical inscriptions, colors). What's more, we are presenting two basic views - light and dark layout, as these two directions were best welcomed in the surveys.

Light layout:

https://xd.adobe.com/view/0647534c-87cf-471a-a0de-8f04eaa40bb9-5314/?fbclid=IwAR2R9Jh0X_zEfidVEXc3dh9A7y9hoO8NrB3d47TYePqh58VaUe7TMMpPxdc&fullscreen

Dark layout:

https://xd.adobe.com/view/0647534c-87cf-471a-a0de-8f04eaa40bb9-5314/screen/483ee952-18e3-4c15-9b36-31abfb6e43b0?fbclid=IwAR2R9Jh0X_zEfidVEXc3dh9A7y9hoO8NrB3d47TYePqh58VaUe7TMMpPxdc&fullscreen

It will also be possible to combine different menu items and general view - this means that as a part of personalization the user will be able to use the light menu in the dark game view and vice versa.
2020-10-18 20:28:14
Now is up to date. Sorry any incovenience I caused because some personal issues.
2020-10-24 17:44:15
Dev Diary 29: First of mobile!

This week we are asking you check out our approach to mobile access. New SK interface will be adjusted for mobile much better than current one. We will use PWA technology to extend mobile functionalities, like possibility to pin the app icon to your mobile screen, or access to the app store.
We just started first conversions of desktop views to mobile ones, and today we can share with you our proposal for the new training. Following the link below you can find views that were already presented (desktop ones), but please use arrows (right/left) to move to other views – some of them are vertical, and they are dedicated for mobile.

https://xd.adobe.com/view/8f579f9b-ac2b-4b10-bd96-209398a9ac3b-da04/screen/4dad627e-4477-44a6-85a3-641e32ff7d52?fbclid=IwAR2_9e0F5LIuhS6ufoRjhFVAkzqejXZZBo5_zuMrpA7vYnoO4q2rRlPGIiM&fullscreen

You can scroll pages down, to see all information in each particular view (just make sure that the cursor is on the mock up when scrolling).
You can also check out mobile main page proposal, here:

https://xd.adobe.com/view/bb14f20f-7245-4fa8-a6b8-73fe9462dea9-ee47/screen/09fe94a3-f06b-463b-8464-e52b163cb2d6?fullscreen

Few more updates about current work:
1. Test server is almost ready to start. Currently, most of admins registered their teams, unfortunately we still face some issues that need to be fixed – but probably from this weekend we will be able to start first tests.
2. In the coming weekend we plan to start flash replacement for the tactic editor. If everything works out fine, flash will be removed from that part of the game next week.
2020-11-06 12:14:31
Dev. Diary 30: Welcome Page (Overview)

Some time ago, we presented you with the overview tab. It's a completely new tab that is supposed to collect all the key information related to running your club and to be a kind of team control panel. You will find it immediately after logging in to your account. Ultimately, the page will probably be configurable for your own preferences (you will be able to choose which elements you want to have at hand, and which ones to hide or move down the list). However, in the first approach, it will have the same appearance that it had in one of the previous Dev. Diaries:

https://xd.adobe.com/view/cd353768-7ee6-4813-b032-a68f0b5d0772-9866/?fullscreen

This week we would like to ask for your help in developing this page. We are especially interested in the first section that you can see on the website - notifications. Its goal is to create a place that will remind you of the key actions that you should take. The game will remind you of them, along with a link pointing to the right place.

Below are some examples of notifications:

1. The need to choose the line-up for the next match;
2. Training setting;
3. Hire of a coach;
4. Planning a friendly match;
5. Signing the contract with the selected coach;
6. Contracting a player from an auction.

These are only preliminary suggestions, and this is where our request for help comes in. We would like you to propose us some other possible notifications to make the game easier for you. Please comment on the Sokker Development forum.
2020-11-15 16:56:02
Dev Diary 31: Short workload update

This week we would like to share only a short note about our current work progress with you. We are extremely involved in the most important part of Flash replacement, and it's our main focus now. The most difficult part of this job is to implement tactic editor and match viewer. Our Flash replacement deadline with end of the year is still safe, but because the news that Flash starts to be blocked on some browsers or devices even before the end of the year, we feel responsible to give this task priority. So we ask for some patience – we believe that in the next Developers Diary we will share some good news about this part of our job.
(editado)
2020-11-15 16:56:05
Dev. Diary 32: New Match Viewer – Preview

Today we would like to share with you a work update on the new 2D/3D visualization. As we have described in previous episodes of Dev. Diaries, the new visualization is meant to be the main way of watching matches and it has been designed to support both 2D and 3D view modes simultaneously. You will be able to clearly see it in the preview graphics presented today.

Currently, work is underway to optimize the way the match is displaying in the new visualization (to make it efficient even on weaker computers), as well as work related to the animation quality of players and their play.

At the same time, we are developing the entire graphic design of the visualization and we can present these elements to you today.

Check out the link below and use the arrows to see all 7 views we have prepared:

https://xd.adobe.com/view/9c019e7e-0ac2-48c6-b3a8-95e021b303ee-c952/?fullscreen

The views are displayed in the following order:

1. Match loading screen - the view that is displayed at the very beginning of the match loading. You can see the video advertising option here - this element will only apply to players without a PLUS subscription - but it can be omitted using tokens - i.e. additional in-game purchase.
2. Then there is a series of views of the match intro that are displayed as the players run onto the pitch (that is, before the match starts). Here we have one by one - a presentation of the kits of both teams, a potential advertiser, the line-up of both teams and the tactics.
3. In the fifth view you can see how the match is displayed - at the bottom you can additionally see a time bar, which allows you to scroll to selected situations. These situations are also marked on the bar with the colours of the teams and icons.
4. The last two screens are the menu view with view options and camera modes. These are two propositions for this view, the content is exactly the same, the only difference is the shape of the drop-down menu.

We hope you like the new proposals.
(editado)
2020-11-20 21:09:43
Dev. Diary 33: New Match Viewer – Work update

This week please discover more graphics and work in progress screenshots from our current main challenge - new match viewer. We are working simultaneously with few elements, like stadium visualization, player animations, or field textures. As we are getting closer to the final results, we will, from time to time, reduce the length of our Developer Diaries, and instead of text, present more screens or graphics.

New 3D / 2D viewer:

https://ibb.co/0mJmMRq
https://ibb.co/2YHK8tG
https://ibb.co/tCS9jcz
https://ibb.co/kJQq92J
https://ibb.co/QmKd1S7

Old viewer conversion:

We are also working on translation of old viewer (2D) from Flash to HTML. Here we are also moving forward, and this week we can share a set of animations with you, prepared in HTML - as you see, we have all player animations almost ready, and we can move into final part - configuration between graphics/animations and match engine data.

https://skaldy.com/mv/
2020-12-02 11:12:51
Dev. Diary 34: New editor – Work update

Short note today - last week we were finishing new tactic editor, and it's finally done. Currently, new editor (without flash), is uploaded and linked on test server. We can start tests (all admins are involved), as there are still bugs that need to be tracked down before we upload the editor to sokker.org. Anyway, it's one of the most complicated flash elements, so we perceive that step as one of the most important in current stage of the project.

Flash is still our key focus right now, but next week we will also share with you few more graphics from the new interface!
2020-12-26 17:11:48
Dev. Diary 35: More Graphics Projects - Desktop and Mobile

We continue to work on the new look. You saw our approach to the new layout in previous Dev. Diaries, with dark and light versions. This time, we focused on transforming one of them (dark) into other views. We are also sharing with you how the graphics display on smartphones (there will be two page layouts - vertical and horizontal).



Thus, we are happy that we can present you a new view, already fully coloured (the overview tab - a new tab where you will be directed straight after logging in). And both finished views: club website and overview - we also present you on mobile. We are still slightly tweaking the designs so the watchful eye may notice some minor changes (slightly polished colours, better contrast, new icons).

Desktop view - overview view (welcome page after logging in, player view):

https://xd.adobe.com/view/caedb853-28a5-4e4b-8166-e0ba38b5eea6-9fbe/?fullscreen

Desktop view - club view (any club in the game):

https://xd.adobe.com/view/5ee9debe-be81-4533-80f5-ab0805ddf2f5-0bba/screen/9b64c8c0-8af7-4368-a02d-d48b1d324036?fullscreen

Mobile views (use the side arrows to see individual views vertically and horizontally):

https://xd.adobe.com/view/41b6bb04-265b-4533-bc77-1b4cbf8ba24c-14e5/?fullscreen
(editado)
2020-12-26 17:11:52
Dev. Diary 36: Final update on Flash replacement

New Year is almost here, and we are also close to the end of Flash replacement process. Today, please read a few final pieces of information about next steps and deadlines that we are planning for next two weeks of December.

Match viewers

We are happy to inform, that our work with match viewers is close to the end.Old 2D viewer is almost done, you can check final view here:
https://sokker-viewer-2d.netlify.app/
There are still minor issues to fix (ball size, or game result information, for example) but there are no serious problems that could stop us from implementing that viewer with the end of the year.

New viewer (that will combine new 2D and 3D view together) is also at a quite advanced stage, and close to the testing stage. There is a huge chance that this viewer will also be available with the end of this year, probably as "early access" for plus users. But you need to remember, that it will be a beta version, dedicated for public tests - we believe, that Sokker community can help us with detailed feedback about new viewer.

Other flash elements

Rest of the flash elements are also prepared and waiting on test server - they are combined with Sokker backend code upgrade, so from developer perspective, it's quite a huge replacement to be made. It's possible that some new bugs and issues may appear after implementation, that were unnoticed during testing - that's why we decided to introduce that update close after Christmas (like 28-29.12), to avoid technical problems during that unique time.

We are totally aware, that flash problems are getting more and more serious last days - but we hope that New Year will be a fresh start for Sokker without any flash technology elements, and we will proceed to our next task - general Sokker update.
2021-01-01 23:08:11
Dev Diary 37: Final Flash replacement

Today we are introducing Flash replacement. It is possible that you will encounter temporary issues with game access today and tomorrow, but have hope to avoid such serious complications. It's also possible that new game bugs will occur – together with flash replacement, we are also introducing huge game code actualization that will be the foundation for future game development. There will be no new options this time, but the game code was rewritten in many places – so possible bugs can be connected to different parts of the game, not only to Flash replacements.

What will change today?
• 2D Match viewer (retro version) – existing 2D viewer rewritten to HTML technology (from Flash). What is important, this viewer should also work with mobile devices;
• Tactic editor (basic version, without copy/paste button – we will add this function soon);
• Player faces (with current faces design, not the new one);
• Default left side menu – we are changing menu location to left side navigation. It’s coherent with the upcoming new layout, and we believe it’s a good time for current users to start using left menu, to make the switch to new layout smoother when it finally gets introduced.

Question mark about charts replacement – we still have some technical issues, it's possible to introduce them a bit later.
At the same time, there is an important information – Flash blockade for browsers is planned globally for January 12th, not today. So in case of any problems – we still have a few days for additional work.
About the new 3D viewer – it's almost ready, but there are still some elements that need to be improved. We decided to introduce it a bit later, we hope, in 2-3 weeks’ time.
(editado)