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Subpage under development, new version coming soon!

Asunto: »Løs snak om Sokker

2012-05-20 22:40:58
Det var noget heldigt, at jeg fik slæbt mig i Suppen - Falling Down har bedre spillere og bedre taktik, så jeg ved ikke rigtigt, hvad der blev udslagsgivende på dagen?!
2012-05-23 19:33:25
Halløjsa...

Har I set den nye 3D-viewer?
2012-05-23 20:16:24
Det ser jo meget fedt ud!
2012-05-23 20:47:55
Næ. Har trykket en million gange, men nada. Kan I andre godt få det til at virke i Chrome?
2012-05-23 21:53:06
Og det er ikke alt. Der er MANGE interessante ændringer i såvel match engine, som andre taktiske aspekter af spillet. Men det vil snart være at se på forsiden ;)
2012-05-24 00:07:05
Håber den er poleret lidt til siden sidst jeg prøvede den. Alle mine spillere lignede øl dåser ;o)

Edit siger at det ser mega fedt ud, i forhold til tidligere versioner
(editado)
2012-05-24 11:56:47
amen.... fortæl fortæl!! :D
2012-05-24 18:14:29
Lad os bare sige at et par af mine spillere fik kærligheden at føle idag fra den nye engine ;)

Der er også andre iøjnefaldende ændringer at få øje på hvis man ser en CC kamp fra idag.
2012-05-24 18:19:55
synes det ligner lort. Total ringe kvalitet, og man kan stortset ikke se bolden, og så hakker det ekstrem meget. Det er en ommer!
2012-05-24 18:24:47
Det er noget med at flash-3d-engine ikke understøtter alle grafikkort optimalt endnu, og så selvfølgelig den mulighed at computeren bare ikke (som mit gamle hakkebræt derhjemme) er gearet til den noget tungere grafiske udfordring.

Jeg har netop set min kamp, og jeg så den i 2D - selvom arbejds pc-eren er af noget bedre kvalitet. Hvis man vil se en kamp fra idag for at nærstudere de nye ændringer vil jeg klart anbefale den gamle 2D viewer - det er klart nemmere at koncentrere sig om detaljerne her :)
2012-05-24 18:27:37
Ved du, hvornår der bliver offentliggjort en oversigt over disse ændringer?

Kan du eventuelt løfte en smule af sløret? :)
2012-05-24 18:32:25
Desværre. Big Brother er meget agtpågivende - men jeg tror tæppet løftes meget snart :)
2012-05-24 20:37:21
Så blev sløret løftet for de mange nye ændringer til spillet. Så er der arbejde til de danske linguister - her er den engelske version :)

---------------------------------------------------------------

We are proud to announce that Sokker has implemented a new 3D match viewer. It has been developed in Adobe Flash and uses new 3D functionality implemented in Adobe Flash Player 11.

In the 3D match viewer, the match now has a new overall look but also, the new 3D match engine has enabled us to create possibilities for the match viewer, such as;

- New camera angles and heights
- Different shirt types (available for plus users in the 'kit' menu)
- Viewing player faces and hairstyles (future possibility)
- Addition of a stadium and showing the supporters that come to the match
- Different grass types and grass mows (style of grass cut)
- Ability to modify pitch size (available for all users in the arena menu)

and many more for the future that will be easier to implement.

The 3D aspect has appeared in Flash quite recently and therefore it may not work depending on hardware type, for example the 3D engine that we used to create the match viewer is still in its beta release. Also, the 3D engine may not work correctly on all browsers, for example Opera, however this is quite common that certain things do not work on Opera. If something does not look correct or it looks weird, please do not assume that is how it was planned and has to be, however should you encounter errors, please report the bug on the forum Bugs / Ideas (en) with your browser type, graphics card and a possible print screen of the problem.

The 2D version of the match viewer will still remain, and it may work better on slower computers or smartphones. However we have modified the 2D viewer to display the pitch lines dynamically, to support the different pitch sizes. In the 2D viewer, the stadium views, the supporters, the pitch types, or shirt types are not supported, and therefore shall not feature.

Arena and pitch

In the arena menu, there are now additional features that will allow you to customise your field but also a feature that will add a new aspect to how the field is used and maintained. These new features include;

- Grass Type - This new feature allows you to choose what type of grass you would like to have in your stadium. There are different qualities of grass, each will have a different optimum condition depending on the quality of the grass. (see below).
- Grass Mow - You can now customise what you would like your field to look like. There are many options for you to choose from, for example you could choose to have a field with no specific mow, or you might want the grass to be mowed diagonally to produce diagonal lines of different colour gradient. Plus users will also be able to place their team logos with selected position and size.
- Grass Condition - The condition of the grass will gradually get weaker each match and will need time to recover. The recovery rate of the grass will depend on the weather; it will grow best when it is not too hot and not too wet. There is though, a new feature that allows for a quicker recovery, through spending money on pitch maintenance. This will be available in the arena section. The other solution of pitch recovery is to lay new grass of the selected type. Also, different types of grass will have a different maximum condition. For example, garden grass will not reach much more than 50% of condition, so it will not be as good. On the pitch, in an area of weak condition, the ball may bounce in an unpredictable direction due to the unevenness of the grass, and also may jump in a direction a player didn't want when dribbling. The probability of injury will be higher on a pitch with poor condition and lower on a pitch with better condition (higher than 50% condition).
- Pitch Size - You will now have the ability to change the size of your pitch, to how big (or small), you desire. This new feature may benefit how you use your tactics. The pitch modification will cost depending on the type of grass you have, and which grass mow you have.

Match engine

The match engine has been modified to support 3D viewer features, such as shirt types, standings and supporter numbers, pitch sizes and grass types, logos, etc.

Other modifications in the match engine include:

- Added keeper animations; standing and running with hands wide
- Ball bounces unpredictably on weak condition pitch, and while dribbling, depending on the condition of the pitch
- Players speed is decreased by 5%; in 3D this makes it look more natural
- Probability of injury is higher on pitches with weak condition and lower on good or better conditioned pitches (better than 50%)
- More short passes (this will probably need further adjustments)
- On free kicks and corner kicks the players will pass more adequately
- Modification of defending so now it is easier to dribble over a player from the front
- Players will change direction more during dribbling to minimize possibility of an opponent stealing the ball
- Fixed bug of players launching the ball forward to themselves, but an offside striker taking the ball instead. A scoring and assist bug related with launching has also been fixed.
- Height influences acceleration and fatigue
- Player weight added (see below)
- Tactics modification in match engine; The players will be able to spread over the pitch better. For example, defenders will be able to get closer to the goal-line, similarly, strikers will be able to go higher up the field. This is a modification in the match engine, there will be no changes to the tactics editor.
- Modification in algorithm of supporters attendance depending on stand type and ticket price, supporters will more often choose cheaper stands of same or better type
- Added possibility of injury while dribbling, but, in exchange, lowered probability of other injuries
- Fixed bug that changed to second tactic when it wasn't set
- Fixed bug of setting players on the same position on conditional orders
- Covering players introduced (DEF will be able to modify its position a little when see there is an attacker close to him uncovered), how defenders cover will be later explained in news and rules

Player weight

We have added player weight, which will be visible in the 3d match viewer along with height, with taller players appearing taller and heavier players being bigger than lighter ones.

If a player is too light, they will speed up slower, as they have a lower muscle mass. In addition a player with a high weight will speed up slower, as they are too heavy. Heavy players will tire more quickly, compared to lighter players. The weight of a player will change depending on training, matches played and injury, although this has not been implemented yet.

Weight is calculated using Body Mass Index (BMI), which takes weight and height into consideration, where;
BMI = weight / (height*height)

The ideal BMI for a Sokker player is set to 23.75.

(editado)
2012-05-24 20:46:23
Der bliver en hel del mere at tænke over her i spillet tror jeg. Jeg kan specielt godt lide "Spiller vægt". Forestil jer at opdage at holdet består af enten smælder fede eller anoreksi ramte spillere. Jeg kan lige se en 170 cm overvægtig Humble for mig i 3D vieweren - trillende hen over stepperne i næsten super-guddommelig fart ;)
2012-05-24 21:21:01
Aha. Så mine spillere er i højere risiko for at blive skadet, når de spiller på et stadion, som en anden manager har valgt at misligholde?

Latterligste.Ændring.Nogensinde.
2012-05-24 21:25:39
Neller para elmomo
Aha. Så mine spillere er i højere risiko for at blive skadet, når de spiller på et stadion, som en anden manager har valgt at misligholde?

Latterligste.Ændring.Nogensinde.


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